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<h1 class="title">GraphicsMagick Programming Interfaces</h1>
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<p>GraphicsMagick capabilities may be accessed from many languages and scripting
environments via programming APIs as shown in the following table:</p>
<table>
<colgroup>
<col style="width: 24%" />
<col style="width: 76%" />
</colgroup>
<thead>
<tr><th class="head"><p>Language</p></th>
<th class="head"><p>Description</p></th>
</tr>
</thead>
<tbody>
<tr><td><p><a class="reference external" href="api/api.html">C Core</a></p></td>
<td><p>C language API for the lowest-level core programming interface.</p></td>
</tr>
<tr><td><p><a class="reference external" href="wand/wand.html">C Wand</a></p></td>
<td><p>C language API for the mid-level Wand API programming interface.</p></td>
</tr>
<tr><td><p><a class="reference external" href="Magick++/index.html">C++</a></p></td>
<td><p>Magick++ provides an abstract object-oriented C++ interface.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/gographics/gmagick">Go</a></p></td>
<td><p>Native Go binding to GraphicsMagick's MagickWand C API</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/arcapos/luagraphicsmagick">Lua</a></p></td>
<td><p>GraphicsMagick for Lua interfaces to GraphicsMagick's Wand API.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/aheckmann/gm">node.js</a></p></td>
<td><p>Graphicsmagick for node.js provides server-side support for
Javascript programming with node.js.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/vitoc/gmagick">PHP</a></p></td>
<td><p>Gmagick provides a small and fast extension for PHP.</p></td>
</tr>
<tr><td><p><a class="reference external" href="perl.html">Perl</a></p></td>
<td><p>PerlMagick provides an object-oriented Perl interface.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/hhatto/pgmagick">Python</a></p></td>
<td><p>PgMagick provides the power and ease of the C++ API, but in Python.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/RedisLabsModules/graphicsmagick">Redis Module</a></p></td>
<td><p>Image processing via redis APIs</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/rmagick-temp/rmagick">Ruby (RMagick)</a></p></td>
<td><p>RMagick provides a native Ruby language extension</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/minimagick/minimagick">Ruby (MiniMagick)</a></p></td>
<td><p>MiniMagick provides a Ruby language extension via a command line
wrapper.</p></td>
</tr>
<tr><td><p><a class="reference external" href="http://www.graphicsmagick.org/TclMagick/doc/">Tcl/Tk</a></p></td>
<td><p>TclMagick provides a scripting environment based on Tcl or Tcl/Tk.</p></td>
</tr>
<tr><td><p><a class="reference external" href="https://github.com/dlemstra/GraphicsMagick.NET">GraphicsMagick .NET</a></p></td>
<td><p>GraphicsMagick.NET by Dirk Lemstra provides a Windows .NET
programming interface, allowing use of GraphicsMagick features
via a stand-alone package.</p></td>
</tr>
<tr><td><p><a class="reference external" href="ImageMagickObject.html">Windows OLE</a></p></td>
<td><p>The ImageMagickObject OLE control supports utility-style access via
a COM+ object.</p></td>
</tr>
</tbody>
</table>
<p><em>Some of these languages and scripting environments are supported by the
GraphicsMagick Group while others are developed and supported by third parties.</em></p>
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